Challenges & MiniGames
Medieval Challenges & MiniGames
Think you have what it takes to be a guild adventurer? Prove it. The guild yard will host a series of individual challenges that push speed, precision, and nerve — medieval trials where even the smallest deed earns honour for your faction.
These contests are open to all attendees who dare step forward, regardless of faction or fighting experience. Every point matters — even here, the balance of the war can shift.
Full event details to be announced. Check back closer to the event for the complete list of activities, schedules, and scoring.
Who can Participate?
All ages welcome. Medieval Challenges and Minigames are designed to be accessible to young squires and seasoned adventurers alike. No prior LARP experience is necessary.
Youth participants are especially encouraged to test their mettle here. The Fight-the-Knight activity is available for younger adventurers who are not yet ready for full wargames.
No waiver required for non-combat minigames. Combat-adjacent activities may require a signed waiver for adult participants — check with a Guild volunteer at the activity station.
Scoring & Factions
Points earned in Medieval Challenges and Minigames contribute to your faction’s overall tally — the same grand total that determines which side claims victory at the Conclusion Ceremony.
Every deed, no matter how small, earns honour for your banner. The Princess watches all.
At the end of the day, the Princess shall name the victorious faction and crown the mightiest champion of the realm.